About The Straw

Last Straw Productions was founded in 2005 by CEO Jonathon Stevens. Jonathon wanted to build an Indie game studio where the games were the top priority, not the financial situation. Since Last Straw only chooses games and projects that we are truely passionate and excited about, we produce games that are fun, attractive and addictive. Last Straw devotes its time to the Indie movement by staying very active in the Indie community through GarageGames and conferences such as the Indie MMO Game Developers Conference, which Last Straw created in 2007.

Jonathon Stevens has been building virtual worlds since the early days of MUDS when he developed a MUD-like roleplaying talker codebase in 1996.  Jonathon has also been very succesful in the business development world with clients including General Mills, Jostens, UV Color, and Robert Half International.  Jonathon is the founder and creative force behind the Indie MMO Game Developers Conference.  "I'm Indie by heart, but a lot of game developers are.  What's different about me is I'm able to be Indie by mind as well."

Employment Opportunities

Last Straw Productions is always looking for prospective employees.  Typically Last Straw requires applicants to complete a three month unpaid internship period before being considered for employment.  This allows Last Straw to take on only the most talented and passionate developers.  We currently have Programmer, 2D Artist, 3D character modeler, 3D environment modeler, sound engineer, web developer, marketing, and sales positions open.  Send a resume to info@last-straw-games.com to be considered for a position.